FOLIAGE, TREES and GARDEN PROPS
If you are looking for free models for scenes, be they for an animation or a game, here is your chance! we have plenty around to spare.
In this page, you will find an assortment of pots, urns, jars, garden fixtures, foliage and even other items such as trees that could be of use as props in a scene. All ideal for building either architectural displays or fantasy game-based environments.
Feel free to download them and use them as you wish.
Note: content offered below is linked to Linkvertise-based advertising.

DOWNLOAD INSTRUCTIONS
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All models below have their available format types separated by bullets. Click "Download" below to download all of them.
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Some models have different skins. These are represented by the hyperlinks depicted as numbers under each icon, with "A" as the default skin shown in the picture, and "B" as an alternate skin that is however not shown in the images.
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To learn more, mouse over the icons to view details regarding the model(s) in question.



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OBJ
OBJ

FBX • OBJ
Skins: (A) (B)

FBX • DAE • OBJ • GLB
Skins: (A) (B)

FBX • DAE • OBJ • GLB
Skins: (A) (B)

FBX • DAE • OBJ • GLB
Skins: (A) (B)


OBJ
OBJ

LEGAL DISCLAIMER
Any act of downloading and utilisation of materials offered and supplied through the hyperlinks of this page is allowed on a “fair use basis” in a manner that shall not be considered prejudicial to the interests, whether commercial or personal, of Beelim Solutions Ltd/Bhd and associated parties, nor deemed to be so by the same.
Do not reproduce, duplicate, copy, sell, resell or exploit any materials offered on this page, or a part thereof, for any use without due permission.
By clicking the hyperlinks and page links above, you agree not to hold Beelim Solutions Ltd/Bhd, Wix and Adf.ly liable of any injuries or damages arising from accessing said hyperlinks, or use or misuse of the products and services offered on this page. For further enquiries and comments, please either leave them on this page or insert a comment at http://modernity.fandom.com/wiki/User_talk:Beelim.